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-
- // JavaScript wrapper for p3skel.h
- // Auto generated file, do not modify by hand
- // Copyright ⌐ 2004, Realsoft Graphics Oy
-
- var R3_SKELETONGADGET_H = 1;
- include("real/primgad/p3constructor.js")
-
-
- var R3CLID_SKELETONGADGET = 361;
-
-
-
-
- // Description: For mapchanges
- // p3: Number, inner/outer angle in radians
-
- R3SKELGM_SETTAB = 361004;
-
- function mR3SKELGM_SETTAB(p3) {
- DoA(this.r3obj, 361004, p3, R3TID_FLOAT, 0);
- }
-
- // Description: Register new tab and gadget for the skeleton property gadget. New gadget can use
- // dynamic tags to set new tags for the skeleton.
- // Returns: Boolean, true if succeeded.
- // p1: String, label for the tab to be created.
- // p2: Integer[], null terminated array of tag ids which should cause update to the gadget.
- // p3: Integer, class id of the gadget.
-
- R3SKELGCM_REGISTERGADGET = 361005;
-
- function mR3SKELGCM_REGISTERGADGET(p1, p2, p3) {
- return DoA3(this.r3obj, 361005, p1, R3TID_STRING, 0, p2, R3TID_INTEGER, R3TNF_ARRAY, p3, R3TID_INTEGER, 0);
- }
-
-
-
- function r3Skeletongadget () {
- this.base = r3God;
- if(arguments.length) {
- this.base(R3CLID_SKELETONGADGET, arguments);
- }
- // Methods
- this.SETTAB=mR3SKELGM_SETTAB;
- this.REGISTERGADGET=mR3SKELGCM_REGISTERGADGET;
-
- }
-
- r3Skeletongadget.prototype=new r3Constructorpropertygadget;
- // p3skel.h_H